Idiot's Delight is a standard solitaire, described in most solitaire references. Its more proper name is 'Aces Up', but it's also known as 'Aces High', 'Four Aces', 'Firing Squad', and 'Drivel'.
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- Idiot Card Game Online
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Idiot Card Game Online
In its native form, Idiot's Delight is a very difficult, some would say maddening, game. Your chances of winning are not too high, maybe 1 in 20 on the average.
I've introduced a number of alternate rules (OK, they're really cheats, but I won't tell if you won't) that improve the odds considerably. With skill, strategy, and a smattering of luck, you'll likely win half your hands.
- The game is implemented in two files, cards.js and idiot.js. Cards.js is a generic library that has a base class for a card container and concrete classes for a hand, deck and card, it could easily be re-used for any card game.
- Aces Up is a very simple HTML5 and JavaScript card game. No drag & drop, mostly luck and you get a fun and relaxing game. Click on a card from the tableau to move it to an empty pile or the foundation; Click on the stock to draw 4 new cards; Right-click (or tap and hold) to move all possible cards to the foundation; Aces Up Solitaire online game.
Idiot is a classic card game where the objective is to get rid of your cards before the opponent does. It's a popular game in Europe and is also known under the names S.d and Palace. Clever trivia game with a twist. Each round, a rotating "genius" chooses a question for the other players to answer. One or more of those players might be randomly (and secretly) designated as "idiots", in which case they must write an incorrect answer. There are several ways to score points: get the answer right when you're not an idiot; correctly accuse an idiot; avoid. Card Game Rules. Idiot, or Palace, is a trick-taking card game for two to four players. The game requires a standard 52 playing card deck and is suitable for ages 8 and up. In Idiot, 3s are low and Aces are high. The objective of Idiot is to not be the last person with cards. For more trick taking games, check out our guides for Euchre and Bridge.
Setup
The game is begun by shuffling a standard 52-card deck, and dealing the first four cards faceup in a row, forming the tableau. The remainder of the cards are dealt facedown into a single stock pile. The initial layout looks like this:
Where the 'S' is the stock pile, and the 'T's' are the first cards of the tableau piles.
Idiot Card Game Online
Play
The object of the game is to remove cards from the tableau, until the stock is empty and only the four aces remain.
Discard any card that is lower than another card of the same suit. Cards are ranked A-K-Q-J-10-9-8-7-6-5-4-3-2, with Ace high and 2 low. When no more cards can be discarded, deal another four cards from the stock to the tableau. At this point, only cards that are fully exposed are available for play. If a space is created in one of the tableau piles, any other tableau card may be moved into that space. If you've emptied the stock, and only the four aces remain, you've won!
Difficulty Levels
- Hardest: The rules described above are the standard rules, and are pretty darn tough. You might win one in 20 if you're lucky.
- Hard: In addition to the standard rules, this level allows you to remove a card if the card it is covering is of the same suit and a higher value. For example, if a tableau pile contained '3H,6S,JD,8D' (with the 8 of diamonds being the one exposed card), then this rule would allow you to remove the 8, because the card that it covers is the same suit (diamond), and is a higher value (jack is higher than 8). This improves your odds to maybe one in ten.
- Easy: In addition to the 'hard' and 'hardest' rules, this level allows you one more alternate rule: the aces are free, and may be moved from one tableau pile to another, thus freeing up a space or whatever card they may be covering. The only exception to this rule is that an ace may not be moved onto another ace. With this rule you'll probably win one in four.
- Easiest: The final alternate rule allows you to remove pairs of cards of the same value. For example, if the four exposed cards on the four tableau piles were '6S', '4H', '6D', and '9H', you'd be able to remove the two sixes. Again, the only exception to the rule is that you cannot remove aces in pairs. This final rule allows you to win about half the time.
Strategy & Odds
In the hardest level of difficulty, there's not a great deal of strategy invloved. Once in a while you'll have a choice to make, as in which of three cards to move to a tableau space, but in general, the game is fairly mechanical.
Although adding the alternate rules makes the game easier to win, the opportunity for skillful play is greatly enhanced. Indeed, the easiest level of play offers the most choices, and hence, requires the most skill and strategy of all.
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In particular, the removal of pairs is the one rule that requires the most foresight. I've often found that removing pairs of high cards too early limits the choices later on. So it's a tradeoff -- taking the easy way out may make it more difficult for you later in the game. Removing low-ranking pairs is almosts always a safe move.
Note: All rule links open in a new window.
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A fun and easy-to-use collection of 41 favourite solitaire games for your Mac. Big, readable cards. All the best games are here: Freecell, Spider, Klondike, Pyramid, Golf, Aces Up, Beleaguered Castle, Canfield, Clock, Corona, Cruel, Yukon and more. |